[As posted here: www.avpgalaxy.net/forum/index.… ]
Adam Adamowicz has done some of my favorite concept art (and as far as to the actual in-game locations/models) ever contributed to gaming. He helped shaped some of the most personally resonant character and worlds designs I've had the pleasure of interacting with. Part of Bethesda's title of being one of, if not THE greatest developers of open world RPGs comes through in their ability to seamlessly cast the player into a believeable, living, and beautiful world, be it bleak and lonely or lush and vibrant; Adam's work was a major contribution to this title.
Not only was he a creator of work for all to adore, but he was, and is, a personal influence to me with his magnificent work on Fallout 3 as a standout of classic pulp science fiction clashed with a gritty, detailed, and modern practicality; a truly brilliant and stylish concept brought into the game with ease and accepted by all with overwhelming praise.
These two are just small examples of pieces that have inspired me, whether it be in my writing, my art attempts, or both.
I can honestly say that the Laser Rifle alone was one of my favorite weapon designs I'd ever seen, again, accentuating old school science fiction meshed with a modern detail. Wonderfully sleek and punchy in it's operation, appearing to be something that could have been crudely made in a lab and manufactured quickly without any care for unnecessary aestetic touches- ironically making this weapon all the more beautiful to look at.
Right now, with us in this current time, we continue to play these games avidly, and most recently, The Elder Scrolls V: Skyrim; a wounderous adventure through the glorious land in which the title refers to.
Truly, Adam cannot be forgotten, because, as with all notable artists, he has been immortalized through his work; in Adam's case, it is through two mediums of art: tradition and virtual. We play Fallout and we play Skyrim, and we're exploring his grand creations. Through games that never end, neither will his legacy.
Rest In Peace, Adam Adamowicz.
- Mood: Content
- Listening to: Jeremy Soule - Skyrim Soundtrack
A very nice post that deserves more comments. So many of the behind-the-scenes geniuses never get any recognition.
Incredibly well-said memorial. I think it goes with saying that we will all miss him, and that Bethesda's future titles will be that much more plain without his creative hand guiding the way. Rest in Peace, Adam.